Theses and Dissertations - UTB/UTPA
VizLab: The Design and Implementation of An Immersive Virtual Environment System Using Game Engine Technology and Open Source Software
Date of Award
Master of Science (MS)
Dr. Richard H. Fowler
Dr. Zhixiang Chen
Dr. Wendy Lawrence-Fowler
Virtual Reality (VR) is a term used to describe computer-simulated environments that can immerse users in a real or unreal world. Immersive systems are an essential component when experiencing virtual environments. Developing VR applications is time-consuming, and developers use many resources in creating VR applications. The separate components require integration, and the challenges in using public domain open source software present complex software development. The VizLab Virtual Reality System was created to meet these challenges and provide an integrated suite of tools for VR system development. VizLab supports the development of VR applications by using game engine and CAVE system technology. The system consists of software modules that provide rendering, texturing, collision, physics, window/viewport management, cluster synchronization, input management, multi-processing, stereoscopic 3D, and networking. VizLab combines the main functional aspects of a game engine and CAVE system for an improved approach to developing VR applications, virtual environments, and immersive environments.
University of Texas-Pan American
Copyright 2013 Moises D. Carrillo. All Rights Reserved.