Commercial video games are increasingly using sophisticated physics simulations to create a more immersive experience for players. This also makes them a powerful tool for engaging students in learning physics. We provide some examples to show how commercial off-the-shelf games can be used to teach specific topics in introductory undergraduate physics. The examples are selected from a course taught predominantly through the medium of commercial video games.
Mohanty, Soumya D., and Sergio Cantu. "Teaching introductory undergraduate physics using commercial video games." Physics Education 46.5 (2011): 570. doi.org/10.1088/0031-9120/46/5/009
Original published version available at doi.org/10.1088/0031-9120/46/5/009