Teaching and Learning Faculty Publications and Presentations
Document Type
Article
Publication Date
2015
Abstract
Digital badges originated in the gaming world as incentives built into video games to acknowledge gamers’ achievements. They have only recently been identified by course designers and instructors in formal and corporate education as a way to support competency-based learning and acknowledge achievement of specialized knowledge and skills. The faculty of an undergraduate Educational Technology specialization are implementing badges in 6 fully online courses through a three-phase study. Students who excel in specific skills through their coursework would become eligible to earn digital badges in the specific EdTech areas. The purpose of the proposed study is to determine if digital badges motivate learners to excel in their academic work and if the earned badges provide graduates a competitive advantage when applying for a job. This article will present the justification for the use of digital badges, their educational significance, as well as the purpose, design, and methodology of the three-phase study.
Recommended Citation
Corbeil, M. E., Corbeil, J. R., & Rodriguez, I. E. (2015). DIGITAL BADGES IN HIGHER EDUCATION: A THREE-PHASE STUDY ON THE IMPLEMENTATION OF DIGITAL BADGES IN AN ONLINE UNDERGRADUATE PROGRAM. Issues in Information Systems, 16(4). https://doi.org/10.48009/4_iis_2015_1-9
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
First Page
1
Last Page
9
Publication Title
Issues in Information Systems
DOI
https://doi.org/10.48009/4_iis_2015_1-9
Comments
Copyright the Authors. Articles published in IIS are licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.