Writing and Language Studies Faculty Publications and Presentations

Waiting for Players: Rooms, Lobbies, and Hosting Experiences

Document Type

Book Chapter

Publication Date

2021

Abstract

Beginning with the concept of a gaming lobby in which players are invited into a game but are also given a space to exert some agency in shaping the experience, Saenz describes a writing assignment in which students invented a parking game to address the problems of parking at their university. In three iterations of the assignment, student agency and teacher perspective shifted, and the fun or efficacy of the game assignment were challenged. Only after Saenz “returned to the lobby” and built in a richer narrative did the assignment allow for the type of intellectual work that he had hoped the game would provide.

Comments

© 2021 The Author(s), under exclusive license to Springer Nature Switzerland AG

https://rdcu.be/eLyxH

Publication Title

The Ethics of Playing, Researching, and Teaching Games in the Writing Classroom

DOI

10.1007/978-3-030-63311-0_4

Share

COinS