Theses and Dissertations
Date of Award
12-1-2025
Document Type
Thesis
Degree Name
Master of Science (MS)
Department
Physics
First Advisor
Edgar Corpuz
Second Advisor
Nicolas Pereyra
Third Advisor
Ma Aileen Corpuz
Abstract
This study investigates the effectiveness of gamified learning modules in enhancing the engagement and conceptual understanding of introductory physics students. The first phase of this study focused on the design and development of gamified learning modules for selected topics in introductory physics. The modules were developed by integrating principles of Backward Design, following an escape-room theme with interactive scenarios, and incorporating classic game elements (e.g., points and leaderboards).
The second phase examined the effectiveness of the gamified Kahoot modules using a pretest-posttest control-group design. Sixty-eight (68) students were equally randomly assigned to the control and experimental groups. The experimental group used learning materials with Kahoot games while the control group used modules with traditional quizzing. The study found that gamified modules improve conceptual understanding among introductory physics students and enhance course engagement and enjoyment. Furthermore, gamified modules can be deployed effectively across online modalities without disadvantaging any gender group.
Recommended Citation
Villarreal, Y. (2025). Design and Evaluation of Gamified Kahoot Modules for Improving Engagement and Conceptual Understanding of Introductory Physics Students [Master's thesis, The University of Texas Rio Grande Valley]. ScholarWorks @ UTRGV. https://scholarworks.utrgv.edu/etd/1846

Comments
Copyright 2025 Yaritza Villarreal. All Rights Reserved. https://proquest.com/docview/3292437733