Examining the Effects of Embodiment on Working Memory Performance in VR
Document Type
Conference Proceeding
Publication Date
8-30-2024
Abstract
This study investigates the impact of immersive virtual reality (VR) environments on working memory task performance and the role of embodiment in VR. Sixteen participants engaged in N-back tasks presented either on a computer screen or in VR. Participants were assigned to one of four conditions: non-VR, VR without mimicking, VR with mimicking, or VR with mimicking and virtual mirror. Statistical analyses revealed no significant differences in sense of embodiment or task performance among the VR conditions. Additionally, there were no significant changes in working memory performance across conditions. While the findings suggest that variations in VR setups may not affect embodiment or task performance, the study’s preliminary nature emphasizes the need for larger sample sizes for more conclusive results. Further research is warranted to validate these findings and explore the effects of VR interventions on cognitive outcomes.
Recommended Citation
Wu, L., & Chen, K. B. (2024). Examining the Effects of Embodiment on Working Memory Performance in VR. Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 0(0). https://doi.org/10.1177/10711813241273515
Publication Title
Proceedings of the Human Factors and Ergonomics Society Annual Meeting
DOI
https://doi.org/10.1177/10711813241273515
Comments
© 2024 Human Factors and Ergonomics Society.